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Best emulator for quake on mac
Best emulator for quake on mac





  1. #Best emulator for quake on mac full#
  2. #Best emulator for quake on mac android#

You can even encode the sine waves into this second texture (using the two free colour channels - the edge distortion prevention needs the other two) and do a lookup instead of a sin function, which should normally be faster - it was in my own tests when I did it.Ĭombine the underwater polyblend effect with this and you get it almost for free. To emulate the correct distortion for both Quake 64 and software Quake you need render to texture and pixel shaders (you can do it without the latter at some additional cost, but the former is essential). The pixel shader does a sine warp distortion on the texture as it draws, and you can optionally use a second texture as a "control texture" for preventing distortion at screen edges (software Quake just scaled up a little it still distorts at edges but those edges are outside the screen boundaries). Quake 64's was based on software Quake which warped the entire scene. On the other hand, the iso and cso file format don’t require further extraction, just load it from your PSX emulator app and start playing PS1/PSX games smoothly.

#Best emulator for quake on mac android#

Using PSX emulator run your favourite games on your PC, Mac, iPhone or Android device.

best emulator for quake on mac

#Best emulator for quake on mac full#

Set the render target to your RTT texture, draw scene as normal, set to your backbuffer, setup shaders, and draw RTT texture as a full screen quad. We have put together a collection best PS1 roms, which you can download for free.

best emulator for quake on mac best emulator for quake on mac

Quake 64's was based on software Quake which warped the entire scene. GLQuake warps the vertexes or world (only) surfaces MDLs, sprites and other bmodels don't get warped. Quake 64's distortion is very different to GLQuake's.







Best emulator for quake on mac